Game engine basic framework

2024-10-12 14:22:10 151 0 Report
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This mind map outlines the essential components of a game engine's basic framework, offering a comprehensive guide for developers. The framework covers foundational elements such as mathematics, editor composition, and 3D pipeline, alongside crucial systems like file directory design and memory management. It delves into basic data structures, mathematical libraries, and the intricacies of initialization and destruction. The program framework, object system, and resource management are detailed, highlighting smart pointers, reflection, and resource agents. Additionally, the architecture design emphasizes world abstraction and scene management, while model and texture handling, along with level of detail considerations, complete the robust framework.
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